When Earth was melded with other worlds during the cataclysm that came to be known as The Black, the populations of those worlds mixed. Suddenly, humans weren’t alone anymore, and we’ve had to learn to deal with (or fight against) our new inhuman neighbors. Here are some of the more prominent non-human races with whom we share our shattered world:
A race of dark-skinned subterranean giants, the Cruj are as known for the incredible arcane machines they build as they are for their cruelty and hatred of all other races. Once much more powerful than they are now, the Cruj still supply the Ebon Cities with their deadly magical armaments.
A surface race of humanoids, Doj are about twice as large as humans. Years of oppression by the Cruj has left the race of Doj dwindling in population, but most of these giants are welcome allies of the Southern Claw and reside in or near the human cities.
This race of skeletally thin humanoids are psychics who dwell in the shadows. Not many Eidolos are thought to exist. These malevolent and evil creatures take hostages of all races for use as slaves in their mines, where they search for dark relics buried deep beneath the Earth.
The Gol are a diminutive race of diseased humanoids roughly half the size of humans. Masters of arcane engineering, the Gol are tenuous allies of the humans, and the Gol-populated city of Meldoar is the source of much of the Claw’s magical weapons reserve.
Dark-skinned humanoids with ivory manes of leonine hair and vicious claws and teeth, the barbaric Gorgoloth run rampant in the Reach, where they launch vicious raids and daring assaults on any creature they happen across. Only their lack of unity has prevented these destructive creatures from overrunning the Southern Claw.
Lith are pale-skinned nomads who lack mouths but possess powerful magical and psychic abilities. The Lith roam the wastelands, protecting travelers and exploring new locations. Distant but reliable allies of the Southern Claw, the Lith hold a particular hatred for the vampires of the Ebon Cities.
Gray-skinned, one-eyed giants, the Sorn are a race bred for war. Armed with keen military minds and possessed of superior weapons technology, the Sorn roam the wastelands seeking sacrifices for their masters, malevolent and intelligent war machines called the Black Eggs.
The most prominent and elite of the undead, the sadistic masters of the Ebon Cities are militaristic, cruel, and bloodthirsty. Vampires are tightly organized and viciously segregated within their own ranks, and they pride themselves on their ancient schools of elite warfare and dark magic. Since their appearance on Earth in the wake of The Black, the vampires of the Ebon Cities sole drive has been the utter subjugation or destruction of the human race. Whether they wage this brutal campaign out of malice or whether it is driven by some deeper motive remains to be seen. Read more in Vampires Part 1 and Vampires Part 2.
Pale-skinned humanoids with superhuman metabolism and temperaments that wildly jump from calm and stoic to suicidal and psychotic, the tight-lipped, broad-shouldered Vuul are a scarce people who eke out livings as soldiers, mercenaries, criminals and gladiators.